Penguin Random House Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game DesignThis book supports my own 30 year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming. CHRIS SOLARSKI received a BA in computer animation and began working as a 3D character and environment artist for Sony Computer Entertainment in London.
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Penguin Random House Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design